Comments for iq212.com Blog http://iq212.com/blog2 Games for Everyone Thu, 05 Feb 2009 07:32:32 +0000 http://wordpress.org/?v=2.9.2 hourly 1 Comment on by Nick G http://iq212.com/blog2/2008/11/06/72/comment-page-1/#comment-24534 Nick G Thu, 05 Feb 2009 07:32:32 +0000 http://iq212.com/blog2/2008/11/06/72/#comment-24534 Rick, First time I visited your blog in a while. I COMPLETELY agree with you! The amount of "lowest common denominator" games disgusts me. But I've found a few gems. This is an amazing opportunity for indie developers, precisely because the big guns aren't focused on "fun". Rick,

First time I visited your blog in a while. I COMPLETELY agree with you! The amount of “lowest common denominator” games disgusts me. But I’ve found a few gems.

This is an amazing opportunity for indie developers, precisely because the big guns aren’t focused on “fun”.

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Comment on Minna Mingle: Now “F-word” free! by Bret http://iq212.com/blog2/2008/12/10/minna-mingle-now-f-word-free/comment-page-1/#comment-22996 Bret Wed, 10 Dec 2008 20:27:56 +0000 http://iq212.com/blog2/2008/12/10/minna-mingle-now-f-word-free/#comment-22996 Oh man, I totally conveyed the wrong message. The last thing I want is for people to reskin Mob Wars. I want people who make innovative games be able to find an audience. It really bugs me that great, well-done games by guys like Large Animal don't reach a larger audience. After analyzing the platforms, I identified two viral game mechanics that get games in front of users. Unfortunately, game discovery on the socnets suck, users aren't able to find games on their own because the socnets don't provide a way to do it. Until that gets fixed, we have to bring the fun to the players. The viral mechanics I talked about hopefully will be able to help people get fun games in front of the socnet audience. Oh man, I totally conveyed the wrong message. The last thing I want is for people to reskin Mob Wars. I want people who make innovative games be able to find an audience. It really bugs me that great, well-done games by guys like Large Animal don’t reach a larger audience. After analyzing the platforms, I identified two viral game mechanics that get games in front of users. Unfortunately, game discovery on the socnets suck, users aren’t able to find games on their own because the socnets don’t provide a way to do it. Until that gets fixed, we have to bring the fun to the players. The viral mechanics I talked about hopefully will be able to help people get fun games in front of the socnet audience.

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Comment on iQ212’s team is growing; meet the newest member! by Administrator http://iq212.com/blog2/2008/05/30/iq212s-team-is-growing-meet-the-newest-member/comment-page-1/#comment-21693 Administrator Thu, 06 Nov 2008 14:49:30 +0000 http://iq212.com/blog2/2008/05/30/iq212s-team-is-growing-meet-the-newest-member/#comment-21693 SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCuUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!how old?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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Comment on Casual Games are Second Place by Nick G http://iq212.com/blog2/2008/08/29/casual-games-are-second-place/comment-page-1/#comment-18663 Nick G Fri, 05 Sep 2008 19:13:58 +0000 http://iq212.com/blog2/2008/08/29/casual-games-are-second-place/#comment-18663 Nice idea! Public space gaming seems to be a neglected, high potential market. The concept of a "second place" described here makes the opportunity very clear. Nice idea! Public space gaming seems to be a neglected, high potential market. The concept of a “second place” described here makes the opportunity very clear.

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Comment on Facebook is the New Google – Guest blog by Leon Atkinson by Kyle http://iq212.com/blog2/2008/08/06/facebook-is-the-new-google-guest-blog-by-leon-atkinson/comment-page-1/#comment-18146 Kyle Mon, 25 Aug 2008 22:20:40 +0000 http://iq212.com/blog2/2008/08/06/facebook-is-the-new-google-guest-blog-by-leon-atkinson/#comment-18146 Thanks for writing this. I wouldn't say I agree with everything written in it, but it was a good read. Firstly, I'm okay with the delays in Google's Android. I know that it takes a long time to make a great product, and by taking the time to perfect Android before it hits the market, we'll get a product that's everything we're hoping for. Have faith in the people who brought you the world's best free email. You're also being a bit of a downer by ragging on Google's attempt at corporate social responsibility. I for one wish I worked at Google. Great HR practices, personally love the mission statement and I respect all it's doing for the global community. We would all love an opportunity to work at their HQ too! :) Congrats iQ212 on your latest game releases. I'd love to give it a try. Thanks for writing this. I wouldn’t say I agree with everything written in it, but it was a good read.

Firstly, I’m okay with the delays in Google’s Android. I know that it takes a long time to make a great product, and by taking the time to perfect Android before it hits the market, we’ll get a product that’s everything we’re hoping for. Have faith in the people who brought you the world’s best free email.

You’re also being a bit of a downer by ragging on Google’s attempt at corporate social responsibility. I for one wish I worked at Google. Great HR practices, personally love the mission statement and I respect all it’s doing for the global community. We would all love an opportunity to work at their HQ too! :)

Congrats iQ212 on your latest game releases. I’d love to give it a try.

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Comment on Mass-Market: Who’s your Momma? by Kelly T http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/comment-page-1/#comment-9683 Kelly T Mon, 21 Jan 2008 22:05:52 +0000 http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/#comment-9683 I don't want to play a game designed for my mom thanks. Bring on the D&D and Nintendo pls. Hardcore RPG? Bring it on. I don’t want to play a game designed for my mom thanks. Bring on the D&D and Nintendo pls. Hardcore RPG? Bring it on.

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Comment on Mass-Market: Who’s your Momma? by Your Mom! Beyond opposites and 1-dimensional design: Can the core/casual assumption be upheld? « Thoughts on Moroagh - MMORPGs and other distractions http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/comment-page-1/#comment-9630 Your Mom! Beyond opposites and 1-dimensional design: Can the core/casual assumption be upheld? « Thoughts on Moroagh - MMORPGs and other distractions Sat, 19 Jan 2008 02:18:17 +0000 http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/#comment-9630 [...] Raph quotes a post by IQ212 who talks about the mass market of casual gamers based on the Mom example. While Raph concludes that “Core gamers are almost certainly going to have to adapt to a world in which a lot of developer attention is going towards a much broader array of titles than in the past.” IQ212 however actually had a positive intend with his Mom example. He writes: So as you consider the gameplay, theme, platform, difficulty level and marketing of your game, consider your mom as a mirror of the mass-market. Don’t ship without observing your mom playing your game cold, and seeing what she finds fun, rewarding and challenging. Doing so could expand your market reach, and the average American represents a potential market of 300 million people. [...] [...] Raph quotes a post by IQ212 who talks about the mass market of casual gamers based on the Mom example. While Raph concludes that “Core gamers are almost certainly going to have to adapt to a world in which a lot of developer attention is going towards a much broader array of titles than in the past.” IQ212 however actually had a positive intend with his Mom example. He writes: So as you consider the gameplay, theme, platform, difficulty level and marketing of your game, consider your mom as a mirror of the mass-market. Don’t ship without observing your mom playing your game cold, and seeing what she finds fun, rewarding and challenging. Doing so could expand your market reach, and the average American represents a potential market of 300 million people. [...]

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Comment on Mass-Market: Who’s your Momma? by Jason http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/comment-page-1/#comment-9627 Jason Sat, 19 Jan 2008 00:38:13 +0000 http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/#comment-9627 Yep (via Koster's RSS feed). And thanks for the linky -- I've added your feed to my igoogle reader. Yep (via Koster’s RSS feed). And thanks for the linky — I’ve added your feed to my igoogle reader.

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Comment on Mass-Market: Who’s your Momma? by Administrator http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/comment-page-1/#comment-9624 Administrator Fri, 18 Jan 2008 22:23:56 +0000 http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/#comment-9624 Jason, thanks for the note. Did you find iQ212 via Raph's blog link to us today? http://www.raphkoster.com/2008/01/18/what-will-the-gamers-do/ The RSS link is (kinda hidden) at the bottom of each page. Here it is for reference http://iq212.com/blog2/feed/ . Thanks for reading! Jason, thanks for the note. Did you find iQ212 via Raph’s blog link to us today? http://www.raphkoster.com/2008/01/18/what-will-the-gamers-do/
The RSS link is (kinda hidden) at the bottom of each page. Here it is for reference http://iq212.com/blog2/feed/ .

Thanks for reading!

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Comment on Mass-Market: Who’s your Momma? by Jason http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/comment-page-1/#comment-9620 Jason Fri, 18 Jan 2008 19:24:27 +0000 http://iq212.com/blog2/2008/01/16/mass-market-who%e2%80%99s-your-momma/#comment-9620 Please add an RSS feed -- your articles are great and I'd love to add them to my daily habit :) Please add an RSS feed — your articles are great and I’d love to add them to my daily habit :)

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