Brag Book

Before founding iQ212, our team members were responsible for creating global mass-market games while at start-ups and major publishers like EA/Pogo, Digital Chocolate, and Hands-On Mobile.  We’ve worked with established franchises as well as created original intellectual properties. 

The mobile and web games below were designed and produced by our principal team. We built them while employed at other companies, but we still want to brag about our creations.

AWARDSawards
Some of our Mobile games have earned awards as well as been international hits.  For example, SuDoku Garden was a hit in both the US and in Europe, and also won an Airgamer award.  Another feat was creating and producing TWO games for different publishers that both landed simultaneously in the top ten sales chart in the UK, according to ELSPA.  Monopoly Tycoon was #1, and Solitaire 4 pack was #9 in the same month. 

Our most recent game, Marching Martians (coming soon), was nominated as Best of E3 in 2006.

MOBILE
While at Hands-On Mobile we were responsible for the design overhaul that made Monopoly Tycoon a world-wide smash.  We also created, built and ported SuDoku Garden, Marching Martians, and several other original games.

For Digital Chocolate, we created original hits like Bubble Ducky and Solitaire 4 Pack.  We also ran with Trip’s notion of the mobile phone as a “social computer” with the invention of the Babysitter app, the design of the Mobile League community, and a patent pending mobile gameplay method.

ONLINE
Pogo.com has always been the leader in casual games.  While there our team designed and produced games from classics like Dominoes to licenses such as Pebble Beach Golf, to games based on big franchises like The Sims Pinball and Command and Conquer Attack Copter.  We also created two original story driven casino games ShowBiz Slots 1 & 2.

PC
Back in the day, iQ212 founder Rick worked his way up at Maxis, eventually to join the production and design team for SimCity 3000.  From one hit franchise to another, after shipping SC3k, Rick joined the talented Prince of Persia 3D team at Broderbund/Mattel.