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iQ212 is a casual game studio making fun, original games for the mass-market. Our team has a proven track-record creating hit casual games on mobile, web, and PC.

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Tom Sawyer’s Theory of Play
Tuesday May 09th 2006, 12:35 pm
Filed under: Casual Games, Game Design / Production, Uncategorized

I am re-reading “The Adventures of Tom Sawyer” and came across an interesting observation made by our hero at the end of chapter 2 (the one where he gets the other boys to whitewash the fence for him).  I thought I would share it with you and others interested in creating fun and play:

Tom said to himself that it was not such a hollow world, after all. He had discovered a great law of human action, without knowing it–namely, that in order to make a man or a boy covet a thing, it is only necessary to make the thing difficult to attain.

If he had been a great and wise philosopher, like the writer of this book, he would now have comprehended that Work consists of whatever a body is OBLIGED to do, and that Play consists of whatever a body is not obliged to do. And this would help him to understand why constructing artificial flowers or performing on a tread-mill is work, while rolling ten-pins or climbing Mont Blanc is only amusement. There are wealthy gentlemen in England who drive four-horse passenger-coaches twenty or thirty miles on a daily line, in the summer, because the privilege costs them considerable money; but if they were offered wages for the service, that would turn it into work and then they would resign.